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	<title>Comments on: Resizing Actionscript images with bicubic or bilinear interpolation</title>
	<atom:link href="http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/</link>
	<description>Panoramic photography, virtual tours and stitching software</description>
	<lastBuildDate>Wed, 03 Mar 2010 19:45:48 +0000</lastBuildDate>
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		<title>By: Minh Tran</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-63598</link>
		<dc:creator>Minh Tran</dc:creator>
		<pubDate>Mon, 08 Feb 2010 20:06:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-63598</guid>
		<description>this does not work again resized image&#039;s size = 16x16. image produced still very pixelate.

who know the workaround ?</description>
		<content:encoded><![CDATA[<p>this does not work again resized image&#8217;s size = 16&#215;16. image produced still very pixelate.</p>
<p>who know the workaround ?</p>
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	<item>
		<title>By: Robinson</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-60722</link>
		<dc:creator>Robinson</dc:creator>
		<pubDate>Fri, 04 Dec 2009 23:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-60722</guid>
		<description>Thats great. Exactly what i`ve been searching for. Thanks a lot!</description>
		<content:encoded><![CDATA[<p>Thats great. Exactly what i`ve been searching for. Thanks a lot!</p>
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	<item>
		<title>By: Try/Catch Slowdown: Part 2 &#171; JacksonDunstan.com</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-59649</link>
		<dc:creator>Try/Catch Slowdown: Part 2 &#171; JacksonDunstan.com</dc:creator>
		<pubDate>Fri, 16 Oct 2009 09:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-59649</guid>
		<description>[...] on a large, but not unreasonably large, BitmapData. Such a task is undertaken by image encoders, bicubic image resizers, and ray tracers, to name a couple of examples. My example won&#8217;t do anything interesting with [...]</description>
		<content:encoded><![CDATA[<p>[...] on a large, but not unreasonably large, BitmapData. Such a task is undertaken by image encoders, bicubic image resizers, and ray tracers, to name a couple of examples. My example won&#8217;t do anything interesting with [...]</p>
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	<item>
		<title>By: Erik</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-53406</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Thu, 23 Apr 2009 15:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-53406</guid>
		<description>Do you know what scaling function is used for bitmapdata.draw with and without smooth?</description>
		<content:encoded><![CDATA[<p>Do you know what scaling function is used for bitmapdata.draw with and without smooth?</p>
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		<title>By: Bilinear Resampling With Flash Player and Pixel Bender</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-50814</link>
		<dc:creator>Bilinear Resampling With Flash Player and Pixel Bender</dc:creator>
		<pubDate>Thu, 12 Mar 2009 04:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-50814</guid>
		<description>[...] you dig around long enough on the net you&#8217;ll find some AS3 libraries (Java ports) like cleverlib which will do bilinear or bicubic resampling using BitmapData methods like getPixel / setPixel. As [...]</description>
		<content:encoded><![CDATA[<p>[...] you dig around long enough on the net you&#8217;ll find some AS3 libraries (Java ports) like cleverlib which will do bilinear or bicubic resampling using BitmapData methods like getPixel / setPixel. As [...]</p>
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	<item>
		<title>By: Kun Janos</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-50725</link>
		<dc:creator>Kun Janos</dc:creator>
		<pubDate>Mon, 09 Mar 2009 15:56:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-50725</guid>
		<description>The given method didn&#039;t work for me. The image was even worse then the original resize from Flex.
I worked around the issue, using bluring, check it here http://kun-janos.ro/blog/?p=107</description>
		<content:encoded><![CDATA[<p>The given method didn&#8217;t work for me. The image was even worse then the original resize from Flex.<br />
I worked around the issue, using bluring, check it here <a href="http://kun-janos.ro/blog/?p=107" rel="nofollow">http://kun-janos.ro/blog/?p=107</a></p>
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		<title>By: Prasanta Saha</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-46747</link>
		<dc:creator>Prasanta Saha</dc:creator>
		<pubDate>Sun, 11 Jan 2009 03:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-46747</guid>
		<description>it worked for me well, thanks a lot :)</description>
		<content:encoded><![CDATA[<p>it worked for me well, thanks a lot <img src='http://www.clevr.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Nick Bilyk</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-41326</link>
		<dc:creator>Nick Bilyk</dc:creator>
		<pubDate>Fri, 07 Nov 2008 04:11:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-41326</guid>
		<description>I tried it out, but the results were much worse and pixelated than Flash&#039;s default resizing.  Is there an online example of it in action I can see?</description>
		<content:encoded><![CDATA[<p>I tried it out, but the results were much worse and pixelated than Flash&#8217;s default resizing.  Is there an online example of it in action I can see?</p>
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	<item>
		<title>By: Cafe Silencio &#187; Blog Archive &#187; &#187; Image resize quality in Flex and Air</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-37989</link>
		<dc:creator>Cafe Silencio &#187; Blog Archive &#187; &#187; Image resize quality in Flex and Air</dc:creator>
		<pubDate>Thu, 02 Oct 2008 21:51:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-37989</guid>
		<description>[...] I ran across a partial solution. Over at clevr.com they have written a bicubic and bilinear resizing algorithm to be used in actionscript. While not a [...]</description>
		<content:encoded><![CDATA[<p>[...] I ran across a partial solution. Over at clevr.com they have written a bicubic and bilinear resizing algorithm to be used in actionscript. While not a [...]</p>
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	<item>
		<title>By: renderhjs</title>
		<link>http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/comment-page-1/#comment-30992</link>
		<dc:creator>renderhjs</dc:creator>
		<pubDate>Mon, 28 Jul 2008 04:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.clevr.com/blog/2008/resize-actionscript-bicubic-bilinear-interpolation/#comment-30992</guid>
		<description>many thanks as well,- I just started today with a texture slicer that cuts out planar textures out of regular perspective photos or drawings.

This class helped me getting smooth results when transforming Cyclic Quadrilateral shapes to regular rectangluar ones (like the perspective transform in PS but reversed)- before this edges were pixelated.

will add a link as soon as I have running demos online.</description>
		<content:encoded><![CDATA[<p>many thanks as well,- I just started today with a texture slicer that cuts out planar textures out of regular perspective photos or drawings.</p>
<p>This class helped me getting smooth results when transforming Cyclic Quadrilateral shapes to regular rectangluar ones (like the perspective transform in PS but reversed)- before this edges were pixelated.</p>
<p>will add a link as soon as I have running demos online.</p>
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